Open to summer internship in Quant, SWE & fintech
A-level student (Further Maths · Maths · CS)
Currently preparing to sit A-Levels and working toward a career in Quantitative Finance.
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Rebuilt the Raycasting engine that I originally created for my EPQ, and then extended it. Moved ray calculations into an OpenGL fragment shader, and implemented wall and floor textures. Then, I added sprites and created zombies to run away from.
Built a 2D raycasting renderer from scratch, implementing Digital Differential Analysis to bypass vector dot products to compute wall intersections and perpendicular distances.
Designed a 2D platformer with a reactive enemy using reinforcement-learning-inspired exploration/exploitation. Levels generated via Perlin noise, then layered with recursive generation to produce natural, playable layouts.
Developed a Markov-chain bigram model for text generation at GFF AI Summer School. Analysed the performance limits of probabilistic language models at scale — understanding where statistics meets intelligence.
Built a lightweight AI tool providing exam-board-specific responses. Designed prompt structure and memory constraints to explore how model context affects output quality — prompting as an engineering problem.
Designed and built a fully functional ALU with accumulator inside Minecraft using logic gates — a ground-up digital logic exercise that makes computer architecture tangible.
Designed and deployed a public website for an artist to showcase and sell work. Translated business requirements into a technical solution, working directly with a client from brief to launch.
concepts & areas of interest
I'm a student studying Further Maths, Maths, and Computer Science A-levels. Based in Harpenden, I'm interested in building things from first principles: ranging from raycasting engines to ML game AI or financial models.
In the future I'm aiming for a career in quantitative finance as it coalesces mathematics, probability, and computation. If you're hiring interns, running programmes, or just want to talk maths and code, I'd love to hear from you.